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The maximum number of results to return
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The offset of the first result
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Display the headers/property names
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The label to give to the main page name
intro:

The text to display before the query results, if there are any
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The text to display after the query results, if there are any
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Text for continuing the search
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The text to display if there are no query results
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An additional CSS class to set for the table
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Display table headers vertically and results horizontally
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 NumberReadableWritableDescription
Debug LED Control Register$FFNoYesTurns debug LEDs on and off on TBBlue implementations that have them.
Default Tilemap Attribute Register$6CYesYesDefault tile attribute for 8-bit only maps.
Display Control 1 Register$69YesYesLayer2, ULA shadow, Timex $FF port
DivMMC Trap Enable 1 Register$B2YesYesDivMMC trap configuration
DivMMC Trap Enable 2 Register$B4YesYesDivMMC trap configuration
ESP WiFi GPIO Output Register$A8YesYesESP WiFi GPIO Output
ESP WiFi GPIO Register$A9YesYesESP WiFi GPIO Read/Write
Enhanced ULA Control Register$43YesYesEnables or disables Enhanced ULA interpretation of attribute values and toggles active palette.
Enhanced ULA Ink Color Mask$42YesYesSpecifies mask to extract ink colour from attribute cell value in ULANext mode.
Enhanced ULA Palette Extension$44YesYesUse to set 9-bit (2-byte) colours of the Enhanced ULA palette, or to read second byte of colour.
Expansion Bus Control Register$81YesYesExpansion bus controls
Expansion Bus Decoding b0-7 Register$86YesYesWhen expansion bus is enabled: Internal ports decoding mask
Expansion Bus Decoding b16-23 Register$88YesYesWhen expansion bus is enabled: Internal ports decoding mask
Expansion Bus Decoding b24-31 Register$89YesYesWhen expansion bus is enabled: Internal ports decoding mask
Expansion Bus Decoding b8-15 Register$87YesYesWhen expansion bus is enabled: Internal ports decoding mask
Expansion Bus Enable Register$80YesYesExpansion bus enable/config
Expansion Bus I/O Propagate Register$8AYesYesMonitoring internal I/O or adding external keyboard
Extended Keys 0 Register$B0YesNoRead Next keyboard compound keys separately
Extended Keys 1 Register$B1YesNoRead Next keyboard compound keys separately
Global Transparency Register$14YesYesSets the "transparent" colour for Layer 2, ULA and LoRes pixel data.
Internal Port Decoding b0-7 Register$82YesYesEnabling internal ports decoding
Internal Port Decoding b16-23 Register$84YesYesEnabling internal ports decoding
Internal Port Decoding b24-31 Register$85YesYesEnabling internal ports decoding
Internal Port Decoding b8-15 Register$83YesYesEnabling internal ports decoding
Keymap High Address Register$28YesYesPS/2 Keymap address MSB, read (pending) first byte of palette colour
Keymap High Data Register$2ANoYesHigh data to PS/2 Keymap (MSB of data in bit 0)
Keymap Low Address Register$29NoYesPS/2 Keymap address LSB.
Keymap Low Data Register$2BNoYesLow eight LSBs of PS/2 Keymap data.
Layer 2 Control Register$70YesYesLayer 2 resolution, palette offset
Layer 2 RAM Page Register$12YesYesSets the bank number where Layer 2 video memory begins.
Layer 2 RAM Shadow Page Register$13YesYesSets the bank number where the Layer 2 shadow screen begins.
Layer 2 X Offset MSB Register$71YesYesSets the pixel offset used for drawing Layer 2 graphics on the screen.
Layer 2 X Offset Register$16YesYesSets the pixel offset used for drawing Layer 2 graphics on the screen.
Layer 2 Y Offset Register$17YesYesSets the Y offset used when drawing Layer 2 graphics on the screen.
LoRes Control Register$6AYesYesLoRes Radastan mode
LoRes X Offset Register$32YesYesPixel X offset (0..255) to use when drawing LoRes Layer.
LoRes Y Offset Register$33YesYesPixel Y offset (0..191) to use when drawing LoRes Layer.
Machine ID Register$00YesNoIdentifies TBBlue board type. Should always be 10 on Next.
Machine Type Register$03YesYesIdentifies timing and machine type.
Memory Mapping Register$8EYesYesControl classic Spectrum memory mapping
Memory management slot 0 bank$50YesYesSelects the 8k-bank stored in 8k-slot 0 (see Memory map).
Memory management slot 1 bank$51YesYesSelects the 8k-bank stored in 8k-slot 1 (see Memory map).
Memory management slot 2 bank$52YesYesSelects the 8k-bank stored in 8k-slot 2 (see Memory map).
Memory management slot 3 bank$53YesYesSelects the 8k-bank stored in 8k-slot 3 (see Memory map).
Memory management slot 4 bank$54YesYesSelects the 8k-bank stored in 8k-slot 4 (see Memory map).
Memory management slot 5 bank$55YesYesSelects the 8k-bank stored in 8k-slot 5 (see Memory map).
Memory management slot 6 bank$56YesYesSelects the 8k-bank stored in 8k-slot 6 (see Memory map).
Memory management slot 7 bank$57YesYesSelects the 8k-bank stored in 8k-slot 7 (see Memory map).
Next Reset Register$02YesYesIdentifies type of last reset. Can be written to force reset.
Palette Index Register$40YesYesChooses an palette element (index) to manipulate with