Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Keymap Low Data Register + (Low eight LSBs of PS/2 Keymap data.)
- NMI Return Address MSB + (MSB of NMI return address)
- Expansion Bus I/O Propagate Register + (Monitoring internal I/O or adding external keyboard)
- Peripheral 5 Register + (Multiface type, Divmmc automap, Mouse buttons and DPI config)
- Sprite port-mirror Attribute 4 Register + (Nextreg port-mirror to write directly into "byte 5" of [[:Sprite Attribute Upload|Sprite Attribute Upload]] ($xx57 / 87).)
- Sprite port-mirror Attribute 1 Register + (Nextreg port-mirror to write directly into "byte 2" of [[:Sprite Attribute Upload|Sprite Attribute Upload]] ($xx57 / 87).)
- Sprite port-mirror Attribute 0 Register + (Nextreg port-mirror to write directly into "byte 1" of [[:Sprite Attribute Upload|Sprite Attribute Upload]] ($xx57 / 87).)
- Sprite port-mirror Attribute 2 Register + (Nextreg port-mirror to write directly into "byte 3" of [[:Sprite Attribute Upload|Sprite Attribute Upload]] ($xx57 / 87).)
- Sprite port-mirror Attribute 3 Register + (Nextreg port-mirror to write directly into "byte 4" of [[:Sprite Attribute Upload|Sprite Attribute Upload]] ($xx57 / 87).)
- Vertical Video Line Offset Register + (Offset numbering of raster lines in copper/interrupt/active register)
- SpecDrum DAC Output + (Output to SpecDrum DAC.)
- Keymap Low Address Register + (PS/2 Keymap address LSB.)
- Keymap High Address Register + (PS/2 Keymap address MSB, read (pending) first byte of palette colour)
- Pentagon 1024 paging + (Paging in Pentagon 1024K mode)
- Pi I2S Audio Control Register + (Pi I2S controls)
- LoRes X Offset Register + (Pixel X offset (0..255) to use when drawing LoRes Layer.)
- ULA X Offset Register + (Pixel X offset (0..255) to use when drawing ULA Layer.)
- LoRes Y Offset Register + (Pixel Y offset (0..191) to use when drawing LoRes Layer.)
- ULA Y Offset Register + (Pixel Y offset (0..191) to use when drawing ULA Layer.)
- Next Memory Bank Select + (Provides additional bank select bits for extended memory.)
- Extended Keys 0 Register + (Read Next keyboard compound keys separately)
- Extended Keys 1 Register + (Read Next keyboard compound keys separately)
- Extended MD Pad Buttons + (Reading additional buttons on MD pads)
- TBBlue Register Access + (Reads and/or writes the selected TBBlue control register.)
- Kempston Mouse Buttons + (Reads buttons on Kempston Mouse.)
- Kempston Joystick + (Reads movement of joysticks using Kempston interface.)
- Sprite port-mirror Attribute 0 (with INC) Register + (Same as [[:Sprite port-mirror Attribute 0 Register|Sprite port-mirror Attribute 0 Register]] ($35) (write first byte of sprite-attributes), plus increments [[:Sprite port-mirror Index Register|Sprite port-mirror Index Register]] ($34))
- Sprite port-mirror Attribute 3 (with INC) Register + (Same as [[:Sprite port-mirror Attribute 3 Register|Sprite port-mirror Attribute 3 Register]] ($38) (write fourth byte of sprite-attributes), plus increments [[:Sprite port-mirror Index Register|Sprite port-mirror Index Register]] ($34))
- Sprite port-mirror Attribute 1 (with INC) Register + (Same as [[:Sprite port-mirror Attribute 1 Register|Sprite port-mirror Attribute 1 Register]] ($36) (write second byte of sprite-attributes), plus increments [[:Sprite port-mirror Index Register|Sprite port-mirror Index Register]] ($34))
- Sprite port-mirror Attribute 2 (with INC) Register + (Same as [[:Sprite port-mirror Attribute 2 Register|Sprite port-mirror Attribute 2 Register]] ($37) (write third byte of sprite-attributes), plus increments [[:Sprite port-mirror Index Register|Sprite port-mirror Index Register]] ($34))
- Memory Mapping Mode + (Select memory mapping mode)
- Memory Paging Control + (Selects active RAM, ROM, and displayed screen.)
- TBBlue Register Select + (Selects active port for TBBlue/Next feature configuration.)
- Sprite port-mirror Index Register + (Selects sprite index 0..127 to be affected by writes to other Sprite ports (and mirrors).)
- Memory management slot 0 bank + (Selects the 8k-bank stored in 8k-slot 0 (see [[Memory map]]).)
- Memory management slot 1 bank + (Selects the 8k-bank stored in 8k-slot 1 (see [[Memory map]]).)
- Memory management slot 2 bank + (Selects the 8k-bank stored in 8k-slot 2 (see [[Memory map]]).)
- Memory management slot 3 bank + (Selects the 8k-bank stored in 8k-slot 3 (see [[Memory map]]).)
- Memory management slot 4 bank + (Selects the 8k-bank stored in 8k-slot 4 (see [[Memory map]]).)
- Memory management slot 5 bank + (Selects the 8k-bank stored in 8k-slot 5 (see [[Memory map]]).)
- Memory management slot 6 bank + (Selects the 8k-bank stored in 8k-slot 6 (see [[Memory map]]).)
- Memory management slot 7 bank + (Selects the 8k-bank stored in 8k-slot 7 (see [[Memory map]]).)
- UART TX + (Sends byte to serial port. If read, tells if data in RX buffer)
- Keyboard + (Series of specific ports that read keyboard key presses.)
- CPU Speed Register + (Sets [[CPU Speed control|CPU Speed]], reads actual speed.)
- Sprite Status/Slot Select + (Sets active sprite-attribute index and pattern-slot index, reads sprite status.)
- Clip Window Layer 2 Register + (Sets and reads clip-window for Layer 2.)
- Clip Window Sprites Register + (Sets and reads clip-window for Sprites)
- Clip Window Tilemap Register + (Sets and reads clip-window for Tilemap.)
- Clip Window ULA/LoRes Register + (Sets and reads clip-window for ULA/LoRes layer.)