Palette Value Register | $41 | true | true | Use to set/read 8-bit colours of the ULANext palette. |
Peripheral 1 Register | $05 | true | true | Sets joystick mode, video frequency and Scandoubler. |
Peripheral 2 Register | $06 | true | true | Enables CPU Speed key, DivMMC, Multiface, Mouse and AY audio. |
Peripheral 3 Register | $08 | true | true | ABC/ACB Stereo, Internal Speaker, SpecDrum, Timex Video Modes, Turbo Sound Next, RAM contention and [un]lock 128k paging. |
Peripheral 4 Register | $09 | true | true | Sets scanlines, AY mono output, Sprite-id lockstep, reset DivMMC mapram and disable HDMI audio. |
Peripheral 5 Register | $0A | true | true | Mouse buttons and DPI config |
Pi GPIO Output Enable Register | $90-$93 | true | true | Enables GPIO pins output |
Pi GPIO Register | $98-$9B | true | true | GPIO pins mapped to Next Register |
Pi I2S Audio Control Register | $A2 | true | true | Pi I2S controls |
Pi I2S Clock Divide Register | $A3 | true | true | Pi I2S clock divide in master mode. |
Pi Peripheral Enable Register | $A0 | true | true | Enable Pi peripherals: UART, Pi hats, I2C, SPI |
Sprite and Layers System Register | $15 | true | true | Enables/disables Sprites and Lores Layer, and chooses priority of sprites and Layer 2. |
Sprite port-mirror Attribute 0 (with INC) Register | $75 | false | true | Same as Sprite port-mirror Attribute 0 Register ($35) (write first byte of sprite-attributes), plus increments Sprite port-mirror Index Register ($34) |
Sprite port-mirror Attribute 0 Register | $35 | false | true | Nextreg port-mirror to write directly into "byte 1" of Sprite Attribute Upload ($xx57 / 87). |
Sprite port-mirror Attribute 1 (with INC) Register | $76 | false | true | Same as Sprite port-mirror Attribute 1 Register ($36) (write second byte of sprite-attributes), plus increments Sprite port-mirror Index Register ($34) |
Sprite port-mirror Attribute 1 Register | $36 | false | true | Nextreg port-mirror to write directly into "byte 2" of Sprite Attribute Upload ($xx57 / 87). |
Sprite port-mirror Attribute 2 (with INC) Register | $77 | false | true | Same as Sprite port-mirror Attribute 2 Register ($37) (write third byte of sprite-attributes), plus increments Sprite port-mirror Index Register ($34) |
Sprite port-mirror Attribute 2 Register | $37 | false | true | Nextreg port-mirror to write directly into "byte 3" of Sprite Attribute Upload ($xx57 / 87). |
Sprite port-mirror Attribute 3 (with INC) Register | $78 | false | true | Same as Sprite port-mirror Attribute 3 Register ($38) (write fourth byte of sprite-attributes), plus increments Sprite port-mirror Index Register ($34) |
Sprite port-mirror Attribute 3 Register | $38 | false | true | Nextreg port-mirror to write directly into "byte 4" of Sprite Attribute Upload ($xx57 / 87). |
Sprite port-mirror Attribute 4 (with INC) Register | $79 | false | true | The same as Sprite port-mirror Attribute 4 Register ($39) (write fifth byte of sprite-attributes), plus increments Sprite port-mirror Index Register ($34) |
Sprite port-mirror Attribute 4 Register | $39 | false | true | Nextreg port-mirror to write directly into "byte 5" of Sprite Attribute Upload ($xx57 / 87). |
Sprite port-mirror Index Register | $34 | true | true | Selects sprite index 0..127 to be affected by writes to other Sprite ports (and mirrors). |
Sprites Transparency Index Register | $4B | true | true | Index into sprite palette (of "transparent" colour). |
Tile Definitions Base Address Register | $6F | true | true | Base address of the tiles' graphics. |
Tilemap Base Address Register | $6E | true | true | Base address of the 40x32 or 80x32 tile map (similar to text-mode of other computers). |
Tilemap Control Register | $6B | true | true | Controls Tilemap mode. |
Tilemap Offset X LSB Register | $30 | true | true | Sets the pixel offset (eight low bits) used for drawing Tilemap graphics on the screen. |
Tilemap Offset X MSB Register | $2F | true | true | Sets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen. |
Tilemap Offset Y Register | $31 | true | true | Sets the pixel offset used for drawing Tilemap graphics on the screen. |
Tilemap Transparency Index Register | $4C | true | true | Index into Tilemap palette (of "transparent" colour). |
Transparency colour fallback Register | $4A | true | true | 8-bit colour to be used when all layers contain transparent pixel. |
ULA Control Register | $68 | true | true | Disable ULA, controls ULA mixing/blending, enable ULA+ |
ULA X Offset Register | $26 | true | true | Pixel X offset (0..255) to use when drawing ULA Layer. |
ULA Y Offset Register | $27 | true | true | Pixel Y offset (0..191) to use when drawing ULA Layer. |
User Storage 0 Register | $7F | true | true | 8-bit storage for user |
Vertical Video Line Offset Register | $64 | true | true | Offset numbering of raster lines in copper/interrupt/active register |
Video Line Interrupt Control Register | $22 | true | true | Controls the timing of raster interrupts and the ULA frame interrupt. |
Video Line Interrupt Value Register | $23 | true | true | Holds the eight LSBs of the line on which a raster interrupt should occur. |
Video Timing Register | $11 | true | true | Sets video output timing variant. |