Property: ShortDesc
From SpecNext official Wiki
This is a property of type Text.
- Description
- Short text description. (en)
C
Sets [[CPU Speed control|CPU Speed]], reads actual speed. +
S
Sets active sprite-attribute index and pattern-slot index, reads sprite status. +
C
Sets and reads clip-window for Layer 2. +
Sets and reads clip-window for Sprites +
Sets and reads clip-window for Tilemap. +
Sets and reads clip-window for ULA/LoRes layer. +
I
P
Sets joystick mode, video frequency and [[Scandoubler]]. +
Sets scanlines, AY mono output, Sprite-id lockstep, reset DivMMC mapram and disable HDMI audio. +
G
Sets the "transparent" colour for Layer 2, ULA and LoRes pixel data. +
L
Sets the Y offset used when drawing Layer 2 graphics on the screen. +
Sets the [[Memory map|bank]] number where the Layer 2 shadow screen begins. +
Sets the [[Memory map|bank]] number where Layer 2 video memory begins. +
T
Sets the pixel offset (eight low bits) used for drawing Tilemap graphics on the screen. +
Sets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen. +
L
Sets the pixel offset used for drawing Layer 2 graphics on the screen. +
Sets the pixel offset used for drawing Layer 2 graphics on the screen. +
T
Sets the pixel offset used for drawing Tilemap graphics on the screen. +
V
Sets video output timing variant. +