Keymap High Address Register

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Revision as of 16:16, 11 November 2019 by Ped7g (talk | contribs) (core 3.0 changes/refresh)
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Number TBRegisterNumber::$28
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::High address of Keymap (MSB in bit 0), read (pending) first byte of palette colour

Write:

 bits 7:1 = Reserved, must be 0
 bit 0 = MSB keymap address

Read:

 bits 7:0 = Stored first-byte palette value from {{#ask:

TBRegisterNumber::$44 }} ($44)

This value does update right after writing first 8 bits of colour to NextReg $44, while the real palette entry is modified only after the second write (adding ninth bit and L2 priority bit) is done. So half-written value can't be read back through {{#ask: TBRegisterNumber::$41 }} ($41), but can be read with this register (after writing second byte to $44, this register still reads the first byte value, but the change is also committed to the palette itself and visible by reading $41 + $44 registers).