Difference between revisions of "Default Tilemap Attribute Register"

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(Core 2.00.26 changes)
 
(Core 2.00.27 changes.)
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This attribute is used for all tiles if bit 5 of {{NextRegNo|$6B}} is set.
 
This attribute is used for all tiles if bit 5 of {{NextRegNo|$6B}} is set.
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When bit 1 of {{NextRegNo|$6B}} is set, the bit 0 of tile attribute works as ninth bit of tile-id (allowing 512 tiles in total), and the priority of layers is then "ULA over tilemap" as default.

Revision as of 22:41, 13 February 2019

Number $6C
Readable Yes
Writable Yes
Short Description Default tile attribute for 8-bit only maps.
Bit Function
7-4 Palette Offset
3 X mirror
2 Y mirror
1 Rotate
0 ULA over tilemap, or bit 8 of tile-id if ULA is disabled

This attribute is used for all tiles if bit 5 of Tilemap Control Register ($6B) is set.

When bit 1 of Tilemap Control Register ($6B) is set, the bit 0 of tile attribute works as ninth bit of tile-id (allowing 512 tiles in total), and the priority of layers is then "ULA over tilemap" as default.