ULA Control Register

From SpecNext official Wiki
Revision as of 06:52, 23 May 2019 by Ped7g (talk | contribs) (cross-linking with main Tilemap article)
Jump to: navigation, search
Number $68
Readable Yes
Writable Yes
Short Description Disables ULA completely and controls its mixing with Tilemap layer.
Bit Function
7 1 to disable ULA output
6 0 to select the ULA colour for blending in SLU modes 6 & 7

1 to select the ULA/tilemap mix for blending in SLU modes 6 & 7

5-1 Reserved, must be 0
0 1 to enable stencil mode when both the ULA and tilemap are enabled

(if either are transparent the result is transparent otherwise the result is a logical AND of both colours)

Bit 0 can be set to choose stencil mode for the combined output of the ULA and tilemap.

Bit 6 determines what colour is used in SLU modes 6 & 7 where the ULA is combined with Layer 2 to generate highlighting effects.

Default value is 0.