Sprite port-mirror Index Register

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Revision as of 10:41, 24 December 2018 by wiki>Ped7g (Core 2.00.22 changes, and forum knowledge from Jim Bagley distilled.)
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Number $34
Readable Yes
Writable Yes
Short Description Selects sprite index 0..63 to be affected by writes to other Sprite port-mirrors.

Bits 7-6 are reserved (write 0), bits 5-0 are sprite index (0..63).