Difference between revisions of "Sprite Pattern Upload"

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(Created page with "{{Port |Number=$xx5B |ShortDesc=Used to upload the pattern of the selected sprite. |Readable=No |Writable=Yes }} Used to upload sprite patterns. Sprite patterns are 16x16 (256...")
 
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|Readable=No
 
|Readable=No
 
|Writable=Yes
 
|Writable=Yes
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|Subsystem=Sprites
 
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Used to upload sprite patterns. Sprite patterns are 16x16 (256 bytes) and are sent in English reading order. Each byte is the offset, 0-255, within the active sprite palette. After sending 256 bytes, the target sprite is auto-incremented. This auto-increment is independent of other sprite registers.
 
Used to upload sprite patterns. Sprite patterns are 16x16 (256 bytes) and are sent in English reading order. Each byte is the offset, 0-255, within the active sprite palette. After sending 256 bytes, the target sprite is auto-incremented. This auto-increment is independent of other sprite registers.

Revision as of 16:08, 18 August 2017

Number $xx5B
Decimal
Short desc. Used to upload the pattern of the selected sprite.
Bit Mask
Readable No
Writable Yes
Subsystem Sprites

Used to upload sprite patterns. Sprite patterns are 16x16 (256 bytes) and are sent in English reading order. Each byte is the offset, 0-255, within the active sprite palette. After sending 256 bytes, the target sprite is auto-incremented. This auto-increment is independent of other sprite registers.