Sprite and Layers System Register

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Revision as of 00:00, 30 August 2017 by wiki>Hyphz
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Number $15
Readable Yes
Writable Yes
Short Description Enables/disables sprites and chooses priority of sprites and layer 2.


Bitmapped as follows:

Bit Function
7 Enable Lores Layer
6-5 Reserved
3-4 If %00, ULA is drawn under Layer 2 and Sprites; if %01, it is drawn between them, if %10 it is drawn over both
2 If 1, Layer 2 is drawn over Sprites, else sprites drawn over layer 2
1 Enable sprites over border
0 Enable sprite visibility