Semantic search

Jump to: navigation, search
 NumberReadableWritableDescription
Clip Window Layer 2 Register$18truetrueSets and reads clip-window for Layer 2.
Clip Window Sprites Register$19truetrueSets and reads clip-window for Sprites
Clip Window ULA/LoRes Register$1AtruetrueSets and reads clip-window for ULA/LoRes layer.
Clip Window Tilemap Register$1BtruetrueSets and reads clip-window for Tilemap.
Clip Window Control Register$1CtruetrueControls (resets) the clip-window registers indices.
Active Video Line MSB Register$1EtruefalseHolds the MSB (only, as bit 0) of the raster line currently being drawn.
Active Video Line LSB Register$1FtruefalseHolds the eight LSBs of the raster line currently being drawn.
Video Line Interrupt Control Register$22truetrueControls the timing of raster interrupts and the ULA frame interrupt.
Video Line Interrupt Value Register$23truetrueHolds the eight LSBs of the line on which a raster interrupt should occur.
ULA X Offset Register$26truetruePixel X offset (0..255) to use when drawing ULA Layer.
ULA Y Offset Register$27truetruePixel Y offset (0..191) to use when drawing ULA Layer.
Keymap High Address Register$28truetruePS/2 Keymap address MSB, read (pending) first byte of palette colour
Keymap Low Address Register$29falsetruePS/2 Keymap address LSB.
Keymap High Data Register$2AfalsetrueHigh data to PS/2 Keymap (MSB of data in bit 0)
Keymap Low Data Register$2BfalsetrueLow eight LSBs of PS/2 Keymap data.
DAC B (left) mirror Register$2CtruetrueDAC B mirror, read current I2S left MSB
DAC A+D (mono) mirror Register$2DtruetrueSpecDrum port 0xDF / DAC A+D mirror, read current I2S LSB
DAC C (right) mirror Register$2EtruetrueDAC C mirror, read current I2S right MSB
Tilemap Offset X MSB Register$2FtruetrueSets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen.
Tilemap Offset X LSB Register$30truetrueSets the pixel offset (eight low bits) used for drawing Tilemap graphics on the screen.