Property: ShortDesc

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This is a property of type Text.

Description
  • Short text description. (en)

Showing 20 pages using this property.
K
Series of specific ports that read keyboard key presses.  +
C
Sets [[CPU Speed control|CPU Speed]], reads actual speed.  +
S
Sets active sprite-attribute index and pattern-slot index, reads sprite status.  +
C
Sets and reads clip-window for Layer 2.  +
Sets and reads clip-window for Sprites  +
Sets and reads clip-window for Tilemap.  +
Sets and reads clip-window for ULA/LoRes layer.  +
I
Sets and reads the I2C SCL line.  +
Sets and reads the I2C SDA line  +
P
Sets joystick mode, video frequency and [[Scandoubler]].  +
Sets scanlines, AY mono output, Sprite-id lockstep, reset DivMMC mapram and disable HDMI audio.  +
G
Sets the "transparent" colour for Layer 2, ULA and LoRes pixel data.  +
L
Sets the Y offset used when drawing Layer 2 graphics on the screen.  +
Sets the [[Memory map|bank]] number where the Layer 2 shadow screen begins.  +
Sets the [[Memory map|bank]] number where Layer 2 video memory begins.  +
T
Sets the pixel offset (eight low bits) used for drawing Tilemap graphics on the screen.  +
Sets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen.  +
L
Sets the pixel offset used for drawing Layer 2 graphics on the screen.  +
Sets the pixel offset used for drawing Layer 2 graphics on the screen.  +
T
Sets the pixel offset used for drawing Tilemap graphics on the screen.  +

This is a property of type Text.

Description
  • Short text description. (en)