Difference between revisions of "Miscellaneous"

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(Created page with "=== ''[http://worldofpaul.com/speccyart/ Speccy Art]'' === : An online drawing experience that aims to help you create Sinclair ZX Spectrum-like images. : Supports the classic...")
 
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: Tests for: DMA, MMU paging, Layers mixing modes
 
: Tests for: DMA, MMU paging, Layers mixing modes
 
: ASM Sources for each test (Zeus assembler syntax)
 
: ASM Sources for each test (Zeus assembler syntax)
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=== ''WASPtools by Phoebus Dokos'' ===
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WASPtools is a suite of tools comprised of a palette manipulator, a sprite editor, a graphics converter, and tilemap editor (both virtual tilemaps for say Layer2, and the hardware tilemap mode).

Revision as of 18:42, 10 June 2019

Speccy Art

An online drawing experience that aims to help you create Sinclair ZX Spectrum-like images.
Supports the classic ULA mode (256x192 pixels with 8x8 attribute squares and 15 classic ZX colours)
Supports the Timex HiColour mode (256x192 pixels with 8x1 attribute rectangles and 15 classic ZX colours)
Images can be saved and loaded through TAP files or exported into SCR/SHC files.

ZX Spectrum Next tools by Theodore (Alex) Evans

Multiple tools for various graphics conversions and processing

hdfmonkey

A Swiss Army Knife for working with FAT partitions on Spectrum emulator HDF images

ZXSpectrumNextTests by Kevin Watkins and Peter Helcmanovsky

Suite of tests exercising various aspects of ZX Spectrum Next
Tests for: Next registers, Copper, Sprites, Layer2, ULA modes, Extended ULA, Layers mixing modes, Z80N instructions, ...
ASM Sources for each test (sjasmplus assembler syntax)

ZXSpectrumNextTests by Robin Verhagen-Guest

Suite of tests exercising various aspects of ZX Spectrum Next (yes, one more :) )
Tests for: DMA, MMU paging, Layers mixing modes
ASM Sources for each test (Zeus assembler syntax)

WASPtools by Phoebus Dokos

WASPtools is a suite of tools comprised of a palette manipulator, a sprite editor, a graphics converter, and tilemap editor (both virtual tilemaps for say Layer2, and the hardware tilemap mode).