Difference between revisions of "Miscellaneous"

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=== ''[https://github.com/kounch Visual Studio Code Tasks and Scripts]'' ===
 
=== ''[https://github.com/kounch Visual Studio Code Tasks and Scripts]'' ===
: Some VSC goodies by Sergio Rodríguez with work with NextBasic and ZX Basic
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: Some VSC goodies by Sergio Rodríguez to work with NextBasic and ZX Basic
  
 
=== ''[https://www.facebook.com/groups/OctarineStudio/ Octarine Studio]'' ===
 
=== ''[https://www.facebook.com/groups/OctarineStudio/ Octarine Studio]'' ===
: Octarine Studio by Guy Black PC based editing tool that currently supports palettes and tiles.  
+
: Octarine Studio by Guy Black is a PC based editing tool that currently supports palettes and tiles.  
  
 
=== ''[https://www.specnext.com/forum/viewtopic.php?f=7&t=351 UDGeedNext Sprite Editor]'' ===
 
=== ''[https://www.specnext.com/forum/viewtopic.php?f=7&t=351 UDGeedNext Sprite Editor]'' ===

Revision as of 23:26, 2 March 2020

Simon N Goodwin's Spectrum Next Page

A host of utilites for NextBasic written by Simon, NextPort, Nextramon,
Next MGT Reader amongst other treasures.

Visual Studio Code Tasks and Scripts

Some VSC goodies by Sergio Rodríguez to work with NextBasic and ZX Basic

Octarine Studio

Octarine Studio by Guy Black is a PC based editing tool that currently supports palettes and tiles.

UDGeedNext Sprite Editor

Windows based sprite editor written by some guy I have never heard of. Currently supports 8 bit
palettes. 9 bit and 4 bit sprites should be added at some point....

Speccy Art

An online drawing experience that aims to help you create Sinclair ZX Spectrum-like images.
Supports the classic ULA mode (256x192 pixels with 8x8 attribute squares and 15 classic ZX colours)
Supports the Timex HiColour mode (256x192 pixels with 8x1 attribute rectangles and 15 classic ZX colours)
Images can be saved and loaded through TAP files or exported into SCR/SHC files.

ZX Spectrum Next tools by Theodore (Alex) Evans

Multiple tools for various graphics conversions and processing

hdfmonkey

A Swiss Army Knife for working with FAT partitions on Spectrum emulator HDF images

ZXSpectrumNextTests by Kevin Watkins and Peter Helcmanovsky

Suite of tests exercising various aspects of ZX Spectrum Next
Tests for: Next registers, Copper, Sprites, Layer2, ULA modes, Extended ULA, Layers mixing modes, Z80N instructions, ...
ASM Sources for each test (sjasmplus assembler syntax)

ZXSpectrumNextTests by Robin Verhagen-Guest

Suite of tests exercising various aspects of ZX Spectrum Next (yes, one more :) )
Tests for: DMA, MMU paging, Layers mixing modes
ASM Sources for each test (Zeus assembler syntax)

WASPtools by Phoebus Dokos

WASPtools is a suite of tools comprised of a palette manipulator, a sprite editor, a graphics converter, and tilemap editor (both virtual tilemaps for say Layer2, and the hardware tilemap mode).