LoRes Y Offset Register
From SpecNext official Wiki
Revision as of 14:00, 31 January 2019 by wiki>Ped7g (Ped7g moved page LoRes Layer Y Offset to ULA / LoRes Layer Y Offset Register: Core 2.00.26 extends scrolling capability onto ULA layer)
Number | $33 |
---|---|
Readable | Yes |
Writable | Yes |
Short Description | Pixel offset to use when drawing LoRes Layer. |
bits 7-0 = Y Offset (0-191) (Reset to 0 after a reset)
Being only 96 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.