LoRes Y Scroll Register

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Revision as of 14:00, 31 January 2019 by wiki>Ped7g (Ped7g moved page LoRes Layer Y Offset to ULA / LoRes Layer Y Offset Register: Core 2.00.26 extends scrolling capability onto ULA layer)
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Number TBRegisterNumber::$33
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::Pixel offset to use when drawing LoRes Layer.

bits 7-0 = Y Offset (0-191) (Reset to 0 after a reset)

Being only 96 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.