Sprite port-mirror Attribute 2 Register
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Revision as of 01:59, 11 February 2019 by wiki>Ped7g (Core 2.00.27 (or 28) changes to relative sprite system.)
Number | $37 |
---|---|
Readable | No |
Writable | Yes |
Short Description | Nextreg port-mirror to write directly into "byte 3" of Sprite Attribute Upload ($xx57 / 87). |
Byte 3 is bitmapped:
Bit | Description |
---|---|
4-7 | Palette offset, added to each palette index from pattern before drawing |
3 | Enable X mirror |
2 | Enable Y mirror |
1 | Enable rotation |
0 | anchor sprite: MSB of X coordinate relative sprite: enable relative Palette offset (1 = the anchor Palette offset is added, 0 = independent Palette offset) |