Sprite Pattern Upload
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Revision as of 16:57, 28 August 2017 by wiki>Hyphz
Number | $xx5B |
---|---|
Decimal | |
Short desc. | Used to upload the pattern of the selected sprite. |
Bit Mask | %---- ---- 0101 1011 ?? |
Readable | No |
Writable | Yes |
Subsystem | Sprites |
Used to upload sprite patterns. Sprite patterns are 16x16 (256 bytes) and are sent in English reading order. Each byte is the offset, 0-255, within the active sprite palette. After sending 256 bytes, the target sprite is auto-incremented. This auto-increment is independent of other sprite registers.