Sprite Pattern Upload

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Revision as of 15:08, 18 August 2017 by wiki>Hyphz
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Number PortNumber::$xx5B
Decimal NumberDec::
Short desc. ShortDesc::Used to upload the pattern of the selected sprite.
Bit Mask PortMask::
Readable Readable::No
Writable Writable::Yes
Subsystem Subsystem::Sprites

Used to upload sprite patterns. Sprite patterns are 16x16 (256 bytes) and are sent in English reading order. Each byte is the offset, 0-255, within the active sprite palette. After sending 256 bytes, the target sprite is auto-incremented. This auto-increment is independent of other sprite registers.