Tilemap Base Address Register

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Revision as of 07:24, 12 November 2019 by Ped7g (talk | contribs) (core 3.0 changes/refresh)
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Number $6E
Readable Yes
Writable Yes
Short Description Base address of the 40x32 or 80x32 tile map (similar to text-mode of other computers).
bits 7-6 = Read back as zero, write values ignored
bits 5-0 = MSB of address of the tile map in Bank 5

The value written is an offset into Bank 5 allowing the tilemap to be placed at any multiple of 256 bytes.

Writing a physical MSB address as $40-$7F or $C0-$FF range is permitted (the top bits will be ignored).

The value read back may be treated as a full 8-bit value (with the top two bits equal to zero), i.e. upon writing value $45 the read of this register will produce value $05 (contrary to "reserved" bits in other registers, where read-value should be not assumed by code using it and masking by AND is recommended).

Default value after soft reset corresponds to the address $6C00, i.e. default value is $2C.