Sprite and Layers System Register
From SpecNext Wiki
| Number | TBRegisterNumber::$15 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Enables/disables sprites and chooses priority of sprites and layer 2. |
Bitmapped as follows:
| Bit | Function |
|---|---|
| 7-2 | Always 0 |
| 1 | Enable sprites over border |
| 0 | Enable sprite visibility |