Sprite and Layers System Register

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Revision as of 13:12, 18 August 2017 by wiki>Hyphz
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Number TBRegisterNumber::$21
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::Enables/disables sprites and chooses priority of sprites and layer 2.


Bitmapped as follows:

Bit Function
7-2 Always 0
1 Enable sprites over border
0 Enable sprite visibility