ULA Palette Control Register: Difference between revisions

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Rewording a bit and adding info from web docs.
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{{NextRegister
{{NextRegister
|Number=$43
|Number=$43
|Readable=No
|Readable=Yes
|Writable=Yes
|Writable=Yes
|ShortDesc=Enables or disables ULANext interpretation of attribute values and toggles active palette.
|ShortDesc=Enables or disables ULANext interpretation of attribute values and toggles active palette.
}}
}}
{| class="wikitable"
{| class="wikitable"
! Bit !! Function
! Bit !! Function
|-
|-
| 7 || Reserved
| 7 || 1 to disable palette index write auto-increment
|-
| 6-4 || Select palette for reading or writing
|-
| 3 || Select Sprites palette (0 = first palette, 1 = second palette)
|-
| 2 || Select Layer 2 palette (0 = first palette, 1 = second palette)
|-
| 1 || Select ULA palette (0 = first palette, 1 = second palette)
|-
| 0 || Disable the standard Spectrum flash feature to enable the extra colours. (0 after a reset)
|}
 
Possible bits 6-4 for palette select (bit 6 selects first/second, 5-4 select type):
{| class="wikitable"
! Bits 6-4 !! selects
|-
|-
| 6 || Select normal (0) or second (1) palette to read/write
| %000 || ULA first palette
|-
|-
| 4-5 || Select ULA (00), Layer 2 (01) or sprite (10) palette to read/write
| %100 || ULA second palette
|-
|-
| 3 || Enable second palette on Sprites
| %001 || Layer 2 first palette
|-
|-
| 2 || Enable second palette on Layer 2
| %101 || Layer 2 second palette
|-
|-
| 1 || Enable second palette on ULANext
| %010 || Sprites first palette
|-
|-
| 0 || Enable ULANext attributes
| %110 || Sprites second palette
|}
|}

Revision as of 21:48, 22 December 2018

Number TBRegisterNumber::$43
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::Enables or disables ULANext interpretation of attribute values and toggles active palette.
Bit Function
7 1 to disable palette index write auto-increment
6-4 Select palette for reading or writing
3 Select Sprites palette (0 = first palette, 1 = second palette)
2 Select Layer 2 palette (0 = first palette, 1 = second palette)
1 Select ULA palette (0 = first palette, 1 = second palette)
0 Disable the standard Spectrum flash feature to enable the extra colours. (0 after a reset)

Possible bits 6-4 for palette select (bit 6 selects first/second, 5-4 select type):

Bits 6-4 selects
%000 ULA first palette
%100 ULA second palette
%001 Layer 2 first palette
%101 Layer 2 second palette
%010 Sprites first palette
%110 Sprites second palette