Difference between revisions of "Sprite port-mirror Attribute 2 Register"
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(Core 2.00.27 (or 28) changes to relative sprite system.) |
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Latest revision as of 10:00, 14 April 2019
Number | $37 |
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Readable | No |
Writable | Yes |
Short Description | Nextreg port-mirror to write directly into "byte 3" of Sprite Attribute Upload ($xx57 / 87). |
Byte 3 is bitmapped:
Bit | Description |
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4-7 | Palette offset, added to each palette index from pattern before drawing |
3 | Enable X mirror |
2 | Enable Y mirror |
1 | Enable rotation |
0 | anchor sprite: MSB of X coordinate relative sprite: enable relative Palette offset (1 = the anchor Palette offset is added, 0 = independent Palette offset) |