Difference between revisions of "Sprite and Layers System Register"
From SpecNext official Wiki
Line 5: | Line 5: | ||
|ShortDesc=Enables/disables sprites and chooses priority of sprites and layer 2. | |ShortDesc=Enables/disables sprites and chooses priority of sprites and layer 2. | ||
}} | }} | ||
+ | |||
+ | Bitmapped as follows: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Bit !! Function | ||
+ | |- | ||
+ | | 7-2 || Always 0 | ||
+ | |- | ||
+ | | 1 || Enable sprites over border | ||
+ | |- | ||
+ | | 0 || Enable sprite visibility | ||
+ | |} |
Revision as of 13:12, 18 August 2017
Number | $21 |
---|---|
Readable | Yes |
Writable | Yes |
Short Description | Enables/disables sprites and chooses priority of sprites and layer 2. |
Bitmapped as follows:
Bit | Function |
---|---|
7-2 | Always 0 |
1 | Enable sprites over border |
0 | Enable sprite visibility |