Difference between revisions of "Z80:Examples"
(adding ScrollNutter demos links and info) |
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− | https://github.com/ped7g/SpecBong | + | [https://github.com/ped7g/SpecBong Source code: https://github.com/ped7g/SpecBong], [https://github.com/ped7g/SpecBong/wiki wiki including text write-up in 12 chapters] |
Small "game" written in sjasmplus assembler, using Layer 2 for static background, HW sprites for player and enemies and ULA layer for score/etc. The project's git repository contains 12 "releases" adding functionality in steps, allowing you to study smaller change-set between each version. The final result is playable "game" (although very simple "tutorial-grade" one). | Small "game" written in sjasmplus assembler, using Layer 2 for static background, HW sprites for player and enemies and ULA layer for score/etc. The project's git repository contains 12 "releases" adding functionality in steps, allowing you to study smaller change-set between each version. The final result is playable "game" (although very simple "tutorial-grade" one). |
Revision as of 07:35, 25 March 2021
Source code: https://github.com/ped7g/SpecBong, wiki including text write-up in 12 chapters
Small "game" written in sjasmplus assembler, using Layer 2 for static background, HW sprites for player and enemies and ULA layer for score/etc. The project's git repository contains 12 "releases" adding functionality in steps, allowing you to study smaller change-set between each version. The final result is playable "game" (although very simple "tutorial-grade" one).
https://github.com/Threetwosevensixseven/ZeusNexFileExample
Example of NEX file creation with Zeus assembler
https://github.com/Threetwosevensixseven/NextWidescreenImage
ZX Spectrum Next 320x192 image with 256 colour palette chosen from 512 colours (older project, created at times when Layer 2 had only 256x192 mode, and the extra image width is achieved by using sprites). (Zeus assembler source)
https://www.specnext.com/team-rusty-pixel-presents-the-scrollnutter-demo/
ScrollNutter demo from Rusty Pixels, including the assembler sources.
https://github.com/quietbloke/ScrollDemoInC
ScrollNutter demo remake in C (z88dk) by quietbloke