Difference between revisions of "Z80:DevTuesday"

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(week 10)
(clamp 16b HL routine)
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[https://www.facebook.com/groups/SpectrumNextDev/permalink/1045142775863741/ facebook post]<br>
 
[https://www.facebook.com/groups/SpectrumNextDev/permalink/1045142775863741/ facebook post]<br>
 
[https://github.com/em00k/TileMap-Example source @github]
 
[https://github.com/em00k/TileMap-Example source @github]
 +
 +
Ped7g - clamping HL value to -0x100..+0x100 (16b signed math):<br>
 +
[https://gist.github.com/ped7g/b3085bef885b5b96515eea2ca27f9b19 source @gist.github]
  
 
==== 2020 week 8 (Feb 18) ====
 
==== 2020 week 8 (Feb 18) ====

Revision as of 22:13, 5 March 2020

2020 week 10 (Mar 3)

em0000k - Simple Tilemap Example:
facebook post
source @github

Ped7g - clamping HL value to -0x100..+0x100 (16b signed math):
source @gist.github

2020 week 8 (Feb 18)

Matt Davies - Some simple utilities:
facebook post
source @pastebin

em0000k - DMA samples player (one channel, different samples in succession):
forum post
source @pastebin

Chris Kirby - simple cooperative multitasking system for z80. facebook post
source @pastebin

2020 week 7 (Feb 11)

Matt Davies - Memory page allocation:
facebook post
source @pastebin

David Saphier - DMA sample player:
facebook post
source @pastebin

Robin Verhagen-Guest - Multiframe Copper program:
facebook post
source @pastebin