Layer 2 X Scroll LSB Register: Difference between revisions
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Layer 2 X-offset (0-255) (0 after a reset) | Layer 2 X-offset (0-255) (0 after a reset) | ||
The ninth most significant bit of scroll value is in {{NextRegNo|$71}} (for the 320x256 and 640x256 modes the valid X-offset range is 0..319, so one more bit is needed). | |||
Revision as of 20:00, 31 January 2020
| Number | TBRegisterNumber::$16 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Sets the pixel offset used for drawing Layer 2 graphics on the screen. |
Layer 2 X-offset (0-255) (0 after a reset)
The ninth most significant bit of scroll value is in {{#ask: TBRegisterNumber::$71 }} ($71) (for the 320x256 and 640x256 modes the valid X-offset range is 0..319, so one more bit is needed).