Difference between revisions of "Memory Paging Control"

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(core 3.0 changes/refresh)
(adding info)
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| 5 || Lock memory paging (setting to 1 locks pages and cannot be unlocked until next reset (on regular ZX128))
 
| 5 || Lock memory paging (setting to 1 locks pages and cannot be unlocked until next reset (on regular ZX128))
 
|-
 
|-
| 4 || ROM select (low bit of ROM select on +2/+3)
+
| 4 || ROM select (0 = 128k editor, 1 = 48k basic) (low bit of ROM select on +2/+3)
 
|-
 
|-
| 3 || Shadow Screen toggle - this is ULA layer shadow, not related to {{NextRegNo|$13}}
+
| 3 || Shadow Screen toggle (0 = bank 5, 1 = bank 7) - this is ULA layer shadow, not related to {{NextRegNo|$13}}
 
|-
 
|-
 
| 0-2 || Bank number for slot 4 ($C000)
 
| 0-2 || Bank number for slot 4 ($C000)

Revision as of 10:14, 31 December 2019

Number $7FFD
Decimal
Short desc. Selects active RAM, ROM, and displayed screen.
Bit Mask %01-- ---- ---- --0-
Readable No
Writable Yes
Subsystem Memory map

Selects the active memory page in slot 4 at $C000. See Memory map.

Any values written to this port should also be stored at $5B5C if any OS routines are in use.

Bit Effect
6-7 Undocumented
5 Lock memory paging (setting to 1 locks pages and cannot be unlocked until next reset (on regular ZX128))
4 ROM select (0 = 128k editor, 1 = 48k basic) (low bit of ROM select on +2/+3)
3 Shadow Screen toggle (0 = bank 5, 1 = bank 7) - this is ULA layer shadow, not related to Layer 2 RAM Shadow Page Register ($13)
0-2 Bank number for slot 4 ($C000)

Since core3.0 the Layer 2 can be used together with shadow ULA screen from Bank 7 (previous cores did disable Layer 2).

When the port is locked (bit 5), the shadow screen toggle is considered part of the paging, i.e. it's not possible to flip between shadow and regular screen. Except for Display Control 1 Register ($69) which works even when port is locked, and you can unlock the port back (without reset) with Peripheral 3 Register ($08).