LoRes Y Scroll Register: Difference between revisions
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|ShortDesc=Pixel offset to use when drawing LoRes Layer. | |ShortDesc=Pixel offset to use when drawing LoRes Layer. | ||
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bits 7-0 = Y Offset (0-191) (Reset to 0 after a reset) | |||
Being only 96 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2. | |||
Revision as of 20:50, 22 December 2018
| Number | TBRegisterNumber::$33 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Pixel offset to use when drawing LoRes Layer. |
bits 7-0 = Y Offset (0-191) (Reset to 0 after a reset)
Being only 96 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.