Difference between revisions of "LoRes X Offset Register"
From SpecNext official Wiki
(Adding info from web docs.) |
m (Ped7g moved page LoRes Layer X Offset to ULA / LoRes Layer X Offset Register: Core 2.00.26 extendens scrolling capability onto ULA layer) |
(No difference)
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Revision as of 14:00, 31 January 2019
Number | $32 |
---|---|
Readable | Yes |
Writable | Yes |
Short Description | Pixel offset to use when drawing LoRes Layer. |
bits 7-0 = X Offset (0-255) (Reset to 0 after a reset)
Being only 128 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.