LoRes X Scroll Register: Difference between revisions
From SpecNext Wiki
No edit summary |
Adding info from web docs. |
||
| Line 5: | Line 5: | ||
|ShortDesc=Pixel offset to use when drawing LoRes Layer. | |ShortDesc=Pixel offset to use when drawing LoRes Layer. | ||
}} | }} | ||
bits 7-0 = X Offset (0-255) (Reset to 0 after a reset) | |||
Being only 128 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2. | |||
Revision as of 20:48, 22 December 2018
| Number | TBRegisterNumber::$32 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Pixel offset to use when drawing LoRes Layer. |
bits 7-0 = X Offset (0-255) (Reset to 0 after a reset)
Being only 128 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.