MAME:Plugins and Scripts: Difference between revisions

From SpecNext Wiki
Jump to: navigation, search
SevenFFF (talk | contribs)
Added debugstart plugin
SevenFFF (talk | contribs)
No edit summary
Line 7: Line 7:


== [https://github.com/Jakobud/skipstartupframes skipstartupframes ] ==
== [https://github.com/Jakobud/skipstartupframes skipstartupframes ] ==
Another plugin to spedup MAME boot time, by specifying a number of frames to run at full speed for each machine being emulated. More general, and useful for end-users.
Another plugin to spedup MAME boot time, by specifying a number of frames to run at full speed for each machine being emulated. More general, and useful for end-users or developers.
Release: [https://github.com/Jakobud/skipstartupframes/releases/tag/v3.0.0 Yes]
Release: [https://github.com/Jakobud/skipstartupframes/releases/tag/v3.0.0 Yes]
Source: [https://github.com/Jakobud/skipstartupframes/tree/main/src Yes]
Source: [https://github.com/Jakobud/skipstartupframes/tree/main/src Yes]

Revision as of 01:33, 23 November 2025

These MAME plugins may be of interest to Next developers and end-users:

nextfaststart

Minimizes MAME Next Machine boot time, by allowing code running inside the emulator to control MAME execution speed. Useful for developers. Release: Yes Source: Yes

skipstartupframes

Another plugin to spedup MAME boot time, by specifying a number of frames to run at full speed for each machine being emulated. More general, and useful for end-users or developers. Release: Yes Source: Yes

debugstart

Allows to use the MAME debugger later, without compromising startup speed or needing keys to be pressed to continue. Release: Yes Source: Yes