Layer 2 X Scroll LSB Register: Difference between revisions

From SpecNext Wiki
Jump to: navigation, search
m 5 revisions imported
m Xalior moved page Layer 2 X Offset Register to Layer 2 X Scroll LSB Register: match formal nextreg.txt name
 
(One intermediate revision by one other user not shown)
Line 6: Line 6:
}}
}}
Layer 2 X-offset (0-255) (0 after a reset)
Layer 2 X-offset (0-255) (0 after a reset)
The ninth most significant bit of scroll value is in {{NextRegNo|$71}} (for the 320x256 and 640x256 modes the valid X-offset range is 0..319, so one more bit is needed).

Latest revision as of 17:27, 13 October 2025

Number TBRegisterNumber::$16
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::Sets the pixel offset used for drawing Layer 2 graphics on the screen.

Layer 2 X-offset (0-255) (0 after a reset)

The ninth most significant bit of scroll value is in {{#ask: TBRegisterNumber::$71 }} ($71) (for the 320x256 and 640x256 modes the valid X-offset range is 0..319, so one more bit is needed).