Layer 2 X Scroll MSB Register: Difference between revisions
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core 3.0.6 changes/refresh |
m Xalior moved page Layer 2 X Offset MSB Register to Layer 2 X Scroll MSB Register: match formal nextreg.txt name |
(No difference)
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Latest revision as of 12:15, 14 October 2025
| Number | TBRegisterNumber::$71 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Sets the pixel offset used for drawing Layer 2 graphics on the screen. |
bits 7:1 = Reserved, must be 0 bit 0 = MSB of scroll amount
This is most significant bit for high resolution 320x256x8 and 640x256x4 Layer 2 modes (valid range of scroll values is then 0..319, in 640x256x4 mode the layer is scrolling by two pixels horizontally)
The low 8 bits are defined by {{#ask: TBRegisterNumber::$16 }} ($16)
(introduced by core 3.0.6 (+-1))