LoRes Y Scroll Register: Difference between revisions
From SpecNext Wiki
core 3.0 changes/refresh |
m Xalior moved page LoRes Y Offset Register to LoRes Y Scroll Register: match formal nextreg.txt name |
(No difference)
| |
Latest revision as of 10:49, 14 October 2025
| Number | TBRegisterNumber::$33 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Pixel Y offset (0..191) to use when drawing LoRes Layer. |
bits 7-0 = Y Offset (0-191) (Reset to 0 after a reset)
LoRes scrolls in "half-pixels" at the same resolution and smoothness as Layer 2 (0-191).