LoRes X Scroll Register: Difference between revisions
From SpecNext Wiki
Adding info from web docs. |
m Ped7g moved page LoRes Layer X Offset to ULA / LoRes Layer X Offset Register: Core 2.00.26 extendens scrolling capability onto ULA layer |
(No difference)
| |
Revision as of 14:00, 31 January 2019
| Number | TBRegisterNumber::$32 |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Pixel offset to use when drawing LoRes Layer. |
bits 7-0 = X Offset (0-255) (Reset to 0 after a reset)
Being only 128 pixels, this allows the display to scroll in "half-pixels", at the same resolution and smoothness as Layer 2.