Tilemap Transparency Index Register: Difference between revisions
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Latest revision as of 10:00, 14 April 2019
| Number | TBRegisterNumber::$4C |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Index into Tilemap palette (of "transparent" colour). |
- bits 7-4 = Reserved, must be 0
- bits 3-0 = Set the index value (0xF after reset)
The pixel index (bottom 4 bits) from tile graphics is compared before the palette offset is applied to upper 4 bits, so there is always one index of the 0-15 working as "transparent" colour.