Tilemap X Scroll MSB Register: Difference between revisions
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Core 2.00.26 changes |
(No difference)
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Revision as of 13:52, 31 January 2019
| Number | TBRegisterNumber::$2F |
|---|---|
| Readable | TBRegisterReadable::Yes |
| Writable | TBRegisterWritable::Yes |
| Short Description | ShortDesc::Sets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen. |
- Bits 7-2 Reserved, must be 0
- Bits 1-0 Tilemap X-offset, top two bits of it (0 after a reset)
Meaningful Range is 0-319 in 40 char mode, 0-639 in 80 char mode.
The low eight bits of the offset value are stored in {{#ask: TBRegisterNumber::$30 }} ($30).