Tilemap X Scroll MSB Register: Difference between revisions

From SpecNext Wiki
Jump to: navigation, search
Core 2.00.26 changes
(No difference)

Revision as of 13:52, 31 January 2019

Number TBRegisterNumber::$2F
Readable TBRegisterReadable::Yes
Writable TBRegisterWritable::Yes
Short Description ShortDesc::Sets the pixel offset (two high bits) used for drawing Tilemap graphics on the screen.
Bits 7-2 Reserved, must be 0
Bits 1-0 Tilemap X-offset, top two bits of it (0 after a reset)

Meaningful Range is 0-319 in 40 char mode, 0-639 in 80 char mode.

The low eight bits of the offset value are stored in {{#ask: TBRegisterNumber::$30 }} ($30).