Difference between revisions of "Bibliography"
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* The [http://specnext.com SpecNext site] gives complete hardware information, but not on all topics. However, it does hold a definitive list of [https://www.specnext.com/tbblue-io-port-system/ Next registers]. | * The [http://specnext.com SpecNext site] gives complete hardware information, but not on all topics. However, it does hold a definitive list of [https://www.specnext.com/tbblue-io-port-system/ Next registers]. | ||
− | * Data on standard Z80 opcodes is from [www.zilog.com/docs/z80/um0080.pdf the Z80 documentation]. The undocumented opcode information is largely from [http://www.z80.info/z80undoc.htm here]. | + | * Data on standard Z80 opcodes is from [http://www.zilog.com/docs/z80/um0080.pdf the Z80 documentation]. The undocumented opcode information is largely from [http://www.z80.info/z80undoc.htm here]. |
* The [http://dailly.blogspot.co.uk/ CSpect emulator]'s readme files are a first release source of information about the extended Z80 opcodes and some additional details on memory organization. | * The [http://dailly.blogspot.co.uk/ CSpect emulator]'s readme files are a first release source of information about the extended Z80 opcodes and some additional details on memory organization. |
Latest revision as of 09:59, 14 April 2019
List of information sources used for material on this Wiki.
- The SpecNext site gives complete hardware information, but not on all topics. However, it does hold a definitive list of Next registers.
- Data on standard Z80 opcodes is from the Z80 documentation. The undocumented opcode information is largely from here.
- The CSpect emulator's readme files are a first release source of information about the extended Z80 opcodes and some additional details on memory organization.
- The Sinclair FAQ Reference section hosted at World of Spectrum provided most of the technical data on the legacy machines.
- Jonathan Cauldwell's guide How To Write Spectrum Games gives valuable information on implementation on the base machines.